6/29/2023 0 Comments Toribash face textureFixed bug with special Toribash characters (!^%) not getting escaped in Login and Register screens.Fixed bug with replay speed getting stuck at 0 in some scenarious.Fixed bug with camera getting stuck when looking up in freecam mode.Fixed bug with Toribash Discord server link in report post submission screen being broken.Fixed bug with report post submission screen getting broken in some scenarios.Fixed bug with DQ ring always being rendered at 100% opacity.Fixed bug with blood reflections not showing up.Added lower quality fluid blood option in graphics settings.Added ability to invert camera axes in game settings.Replay and replay folders now support non-latin characters in their names.walking on mod objects) will no longer generate blood particles by default Collisions with static environment (e.g.Blood particles will now collide with static environments.Vastly improved 3D item loading performance.Windows version now saves screenshots as PNG instead of BMP for easier sharing.News menu will now show notifications for unread news and events.You'll notice the changes in moveable windows like Gamerules or MoveMemory, Replays menu and so on.īelow goes a list of other new features, tweaks and bug fixes included in Toribash 5.60 More menus have received a facelift with 5.60, getting rounded corners and uniform design. Majority of Toribash scripting classes now have annotations with EmmyLua which should vastly improve your coding experience if you're using a compatible editor.Īll built-in Toribash functions are now properly documented and listed in system/system_a meta script which means you no longer need to wonder whether a function to do something exists or not - you can always look it up there and make use of autocompletion in your IDE when using it in your code! If you're interested in writing Lua scripts for replay hacking, make sure you check the list of changes below! This is no more! (unless you actually want to make your replay glitchy then sure you're welcome)Īlong with a number of newly added Lua functions, with the help of Kris and Tom we've made replay hacking more straight forward with all your changes being properly stored in replay files, changes not getting randomly carried over to new fights and so on. This one is for replaymakers - remember how you had to go around those weird bugs with Lua replay hacking working but also not always and then replays getting all glitchy and messed up and not nice at all? Lua replay hacking improvements & updated replay format In addition to that, room list now shows several featured rooms with active players on top, more visibly separates official rooms from player-made ones, shows if the room is password protected so you don't have to guess and has more (and better working!) filters. It also has a much better "Create Room" menu that you can actually use now, isn't that amazing? The updated room list is better in every way, both having nicer looks and providing easy access to more information about rooms! This release features major updates to Toribash scripting, brings lots of usability improvements and more! Fixed bug with replay viewer exe always launching in borderless mode.Fixed bug with Shader Editor failing to save created shader.Fixed bug with "View all events" menu section failing to load in some occasions.Fixed bug with BattlePass screen failing to open in some occasions.Fixed bug with static sound playing shortly after new match start in Multiplayer.Fixed bug with Room List info section not getting properly cleared after viewing another room.Fixed crash on startup that was affecting some users playing on low graphics settings.World textures (players, items etc) minimum resolution has been limited to 256x256 and should no longer look too blurry when they're far from camera. ![]() Reference resolution for default gui scaling has been changed from 900p to 1080p.Player score and name outlines have been slightly tweaked for better looks.Featured rooms in Room List will now always be displayed (as long as there are rooms to display according to selected options).Room List now remembers your last filter and sorting options until the end of the game session.Hi, this build includes a number of bug fixes and tweaks to Toribash 5.60: Updated replay cache loading to skip malformed cache entries instead of exiting with an error.Fixed bug with items with malformed colorid having broken previews in Store.Fixed bug with "Tori" not being shown as player name for logged out players in Tutorials.Fixed bug with MoveMemory displaying an error when trying to load a move after loading a move in Tutorials.Fixed bug with Queue List not getting hidden when disabling hud.Fixed bug with Queue List not getting hidden when loading a replay while being in Multiplayer.Hi, today's build includes some more fixes and tweaks to Toribash 5.60:
0 Comments
Leave a Reply. |